Three.js 웹게임용 GLB 최적화 실전 가이드: Cyan 모델 사례

실제 Three.js 캐릭터 GLB를 분석하고 Meshopt와 1024px 텍스처 최적화를 적용해, 다운로드 크기와 예상 GPU 메모리를 함께 줄이는 과정을 설명합니다.

Practical GLB Optimization for Three.js Web Games: The Cyan Model Case Study | UneGames Guides

Learn how a real Three.js character GLB was measured, optimized with Meshopt and 1024px textures, and checked again for visual and structural integrity.

This UneGames guide shares practical notes from browser-game development. Open the guide to read the complete examples, implementation details, and related resources.